2000AD – Judge Dredd Magazine – Issue 421 – End of Watch!


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What’s inside:

JUDGE DREDD // The Fugitive // Part One
Mega-City One, 2141 AD. Home to over 130 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the irradiated wasteland known as the Cursed Earth to the west. Unemployment is rife, boredom universal and crime is rampant. Tensions rest on a knife-edge and only the zero-tolerance Judges can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!

THE VIGILANT //Rapture // Part One
In an attempt to ascertain the secret of eternal life, the evil Nazi genius Von Hoffman plucked the immortal Adam Eterno from the timestream and trapped him in a hulking robot body. This action created a quantum bottleneck, causing different realities to crash and merge together. Master of occult magic Doctor Sin has assembled a team of superpowered individuals to confront Hoffman and his cronies, who are intent on raising Hell via the Blood Rapture…

BLUNT III // Part Seven
The Mega-City One colony Getri-1, 2138 AD. Earth colonists attempted to make a new home on the planet, but discovered that its flora and fauna are psychically linked, and the world itself fought back against any intruders. Following battles with mutants and the alien Zhind, half-human, half-Uplift Blunt has led the survivors to safety. Now, a rescue ship is coming…

LAWLESS // Boom Town / Part Seven
Colonial Marshal Metta Lawson was appointed to the frontier township of Badrock on the planet 43 Rega, intent on stamping her authority on the colony. But in doing so, Lawson made many enemies, including Munce, Inc., the mega-corporation that funds Badrock. Now, MC-1 has dispatched an SJS contingent to oversee Badrock as it becomes a free-trade town…